Legacy Lore 005: Sharpshooter

As we've gone through these first few articles, there are some
elements that I absolutely love and miss and others that I understand
being left in the dustbins of history. Sharpshooter is one of those
that is kind of right in the middle.
Let's begin with what
Sharpshooter was:
This character can use Improved Targeting: Opposing Characters, May make a ranged combat attack targeting adjacent opposing characters.
A few things. First off, it has
an improved targeting that doesn't exist anymore: Opposing
Characters. This made sense when they were introducing these
elements, to have some effects not be blocked by friendly or opposing
characters (or both). But again, as time goes on, it just becomes a
needless complication. Especially when there's no need to have
Improved Movement: Friendly Characters, so you have a symbol
(Friendly Characters) just for Improved Targeting.
Then
there's “may make a ranged combat attack targeting adjacent
opposing characters.” That was very specifically just merged into
the modern “This character can make range attacks while adjacent to
opposing characters.” The symbol that granted the other wording was
just merged with the “Move Through” symbol, again, to reduce
complexity.
Which was clarified on the WIN at one point. That
the old “Double Circle” symbol was simply replaced by “Move
Through.” As well as characters with Sharpshooter still being
considered Standard characters. Unfortunately, those
errata/clarifications have been lost to the sands of the Intertubes
and is the stuff of legend.
All that being said, I liked
Sharpshooter. I like little touches that make bases feel different
and having a different attack symbol helped with that. I understand
that it largely became redundant with the advent of Improved symbols
but, I don't know. It still just felt a little extra special.
Thanks
for reading. If you have an older effect that you're curious about
feel free to write into joenexus36@gmail.com
and maybe we'll cover it in a future Legacy Lore.