DC Heroclix Batman Team-Up

DC Heroclix Batman Team-Up

Postby JoePanc » Thu Jan 19, 2023 9:12 pm

053a Wonder Woman
[E] WONDER WOMAN ALLY:
Super Senses, but only succeeds on a [6] . If the character can already use Super Senses, instead increase the result of its roll for Super Senses by +1.

099 Scooby-Doo
[E] SCOOBY SNACKS:
At the beginning of the game, give each other friendly character with the Mystery Inc. keyword a Scooby Snack token. // Characters with a Scooby Snack token have: "Perplex, but only to target a friendly character with the Mystery Inc. keyword. When this character uses it, modify the chosen combat value +2 instead and, at the beginning of your next turn, remove their Scooby Snack token."

104b Daphne
[E] OH, IT'S OKAY, I BROUGHT SNACKS!
Support. When Daphne uses it, increase the result of the single d6 roll by +1.

014.1 Batman
[E] TEAM UP: SUPERMAN, WONDER WOMAN:
If a listed friendly character is on the map and Batman uses RALLY to choose a character with [Batman Ally], [Superman Ally], or [Wonder Woman Ally], the chosen character also has SAFEGUARD: Opposing Probability Control until your next turn.

L011 Commissioner Gordon
[C] The name on the card should say Commissioner Gordon.

L031a Question
[E] PLEASE, I GO THROUGH EVERYONE'S TRASH:
When an opposing character within 6 squares uses Outwit, Perplex or Probability Control, after resolutions, if there is no d6 on this card, roll a d6 and place the result on this card.

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