006 Druig
[E] IGNITE: POWER: Make a range attack. Instead of normal damage, deal 1 penetrating damage to each hit character and all other characters within 3 squares of one or more hit characters.
012 Sersi
[E] OKAY, FINE, THE BAD GUY IS A TREE: Incapacitate. When Sersi uses it, after resolutions you may generate up to 2 blocking terrain markers adjacent to a hit target given an action token. At the beginning of your next turn, remove those markers even if this power is lost.
016 Makkari
[E] FOCUSED COSMIC ENERGY FOR SPEED: Hypersonic Speed. FREE: Until your next turn, modify Makkari’s defense -3. This turn, modify her speed and range +3.
022 Kro
[E] MASTERY OF HIS MOLECULAR STRUCTURE: Toughness. // POWER: Roll a d6 and heal Kro equal to the result.
Source: https://win.wizkids.com/bb/viewtopic.ph ... =20#p34158