DC Heroclix: Elseworlds

DC Heroclix: Elseworlds

Postby JoePanc » Thu Apr 21, 2022 3:07 pm

033 The Ray, 045 King Aquaman
[E]WE WILL MAKE THINGS RIGHT AGAIN
: [Character]'s combat values can only be modified by powers or abilities from characters with [Kingdom Come team ability symbol]. [Character] has PROTECTED: Outwit, but only from characters without the [Kingdom Come team ability symbol].

033 The Ray
[E] The "WE WILL MAKE THINGS RIGHT AGAIN" trait is only active when The Ray is used at his 125 point value.

043 Leatherwing
[E]CAPTAIN OF THE FLYING FOX: At the beginning of the game, generate a Robin Redblade bystander. // Passenger:4, but only to carry characters with the Pirate keyword.

044 Diana Prince
[E]SWORDS MANIFESTED FROM MY WRISTBANDS
: Blades/Claws/Fangs. CLOSE: Make a close attack targeting each opposing character within 2 squares and line of fire, regardless of adjacency.

045 King Aquaman
[E] The "WE WILL MAKE THINGS RIGHT AGAIN" trait is only active when King Aquaman is used at his 110 point value.

048 Robin
[E] The BATCYCLE bystander has Vehicle (instead of Shield) and Passenger:1
[E] The BAT-WING bystander has Wing (instead of Boot), Vehicle (instead of Shield), and Passenger:2

050 Superman
[E]A SYMBOL OF AUTHORITY... AND OBEDIENCE
: At the beginning of your turn, you may roll a d6. [5-6]: Until your next turn, Superman has PROTECTED: Outwit, opposing Probability Control. [3-4]: You may remove an action token from him. [1]: He has IMMOBILE until your next turn.

Source: https://win.wizkids.com/bb/viewtopic.ph ... =90#p27865
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