War of Light

War of Light

Postby JoePanc » Mon Aug 22, 2022 11:24 pm

059b Galius Zed
[E]This character is a Prime character and has a Green ring on its base.

060 Black Hand
[E]Entity Possession
When Black Hand is KO’d or if you pay 25 points when building your force, equip this character to a friendly character and link it to that character’s dial.

EFFECT: This character has the Black Lantern Corps keyword. At the beginning of your turn or after this character is clicked, you may choose 1 power on the equipped dial and 1 combat value on the equipped dial higher than this character’s same printed combat value. This character can use that power and modifies that combat value by +1 until your next turn or clicked.

061 Entity
[E]Entity Possession
When Entity is KO’d or if you pay 25 points when building your force, equip this character to a friendly character and link it to that character’s dial.

EFFECT: This character has the White Lantern Corps keyword. At the beginning of your turn or after this character is clicked, you may choose 1 power on the equipped dial and 1 combat value on the equipped dial higher than this character’s same printed combat value. This character can use that power and modifies that combat value by +1 until your next turn or clicked.

062 Ion
[E]Entity Possession
When Ion is KO’d or if you pay 25 points when building your force, equip this character to a friendly character and link it to that character’s dial.

EFFECT: This character has the Green Lantern Corps keyword. At the beginning of your turn or after this character is clicked, you may choose up to 2 different powers on the equipped dial and up to 2 different combat values on the equipped dial higher than this character’s same printed combat value. This character can use those powers and modifies those combat values by +1 until your next turn or clicked.

[C]The ENTITY POSSESSION trait and the I AM ION, INCARNATION OF THE CORPS trait have been combined into the one "equipped" effect.

063 Ophidian
[E]Entity Possession
When Ophidian is KO’d or if you pay 25 points when building your force, equip this character to a friendly character and link it to that character’s dial.

EFFECT: This character has the Orange Lantern Corps keyword. At the beginning of your turn or after this character is clicked, you may choose 1 power on the equipped dial and 1 combat value on the equipped dial higher than this character’s same printed combat value. This character can use that power and modifies that combat value by +1 until your next turn or clicked.

064 Proselyte
[E]Entity Possession
When Proselyte is KO’d or if you pay 25 points when building your force, equip this character to a friendly character and link it to that character’s dial.

EFFECT: This character has the Indigo Tribe keyword. At the beginning of your turn or after this character is clicked, you may choose 1 power on the equipped dial and 1 combat value on the equipped dial higher than this character’s same printed combat value. This character can use that power and modifies that combat value by +1 until your next turn or clicked.

065 Parallax
[E]Entity Possession
When Parallax is KO’d or if you pay 25 points when building your force, equip this character to a friendly character and link it to that character’s dial.

EFFECT: This character has the Sinestro Corps keyword. At the beginning of your turn or after this character is clicked, you may choose 1 power on the equipped dial and 1 combat value on the equipped dial higher than this character’s same printed combat value. This character can use that power and modifies that combat value by +1 until your next turn or clicked.

066 Butcher
[E]Entity Possession
When Butcher is KO’d or if you pay 25 points when building your force, equip this character to a friendly character and link it to that character’s dial.

EFFECT: This character has the Red Lantern Corps keyword. At the beginning of your turn or after this character is clicked, you may choose 1 power on the equipped dial and 1 combat value on the equipped dial higher than this character’s same printed combat value. This character can use that power and modifies that combat value by +1 until your next turn or clicked.

067 Adara
[E]Entity Possession
When Adara is KO’d or if you pay 25 points when building your force, equip this character to a friendly character and link it to that character’s dial.

EFFECT: This character has the Blue Lantern Corps keyword. At the beginning of your turn or after this character is clicked, you may choose 1 power on the equipped dial and 1 combat value on the equipped dial higher than this character’s same printed combat value. This character can use that power and modifies that combat value by +1 until your next turn or clicked.

068 Predator
[E]Entity Possession
When Predator is KO’d or if you pay 25 points when building your force, equip this character to a friendly character and link it to that character’s dial.

EFFECT: This character has the Star Sapphire keyword. At the beginning of your turn or after this character is clicked, you may choose 1 power on the equipped dial and 1 combat value on the equipped dial higher than this character’s same printed combat value. This character can use that power and modifies that combat value by +1 until your next turn or clicked.

Sniper Rifle (all colors)
[E]This character’s range value becomes 10 (before any other replacement values).

Source Link: https://win.wizkids.com/bb/viewtopic.ph ... =70#p24323
JoePanc
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