059b Galius Zed
[E]This character is a Prime character and has a Green ring on its base.
060 Black Hand
[E]Entity Possession When Black Hand is KO’d or if you pay 25 points when building your force, equip this character to a friendly character and link it to that character’s dial.
EFFECT: This character has the Black Lantern Corps keyword. At the beginning of your turn or after this character is clicked, you may choose 1 power on the equipped dial and 1 combat value on the equipped dial higher than this character’s same printed combat value. This character can use that power and modifies that combat value by +1 until your next turn or clicked.
061 Entity
[E]Entity Possession When Entity is KO’d or if you pay 25 points when building your force, equip this character to a friendly character and link it to that character’s dial.
EFFECT: This character has the White Lantern Corps keyword. At the beginning of your turn or after this character is clicked, you may choose 1 power on the equipped dial and 1 combat value on the equipped dial higher than this character’s same printed combat value. This character can use that power and modifies that combat value by +1 until your next turn or clicked.
062 Ion
[E]Entity Possession When Ion is KO’d or if you pay 25 points when building your force, equip this character to a friendly character and link it to that character’s dial.
EFFECT: This character has the Green Lantern Corps keyword. At the beginning of your turn or after this character is clicked, you may choose up to 2 different powers on the equipped dial and up to 2 different combat values on the equipped dial higher than this character’s same printed combat value. This character can use those powers and modifies those combat values by +1 until your next turn or clicked.
[C]The ENTITY POSSESSION trait and the I AM ION, INCARNATION OF THE CORPS trait have been combined into the one "equipped" effect.
063 Ophidian
[E]Entity Possession When Ophidian is KO’d or if you pay 25 points when building your force, equip this character to a friendly character and link it to that character’s dial.
EFFECT: This character has the Orange Lantern Corps keyword. At the beginning of your turn or after this character is clicked, you may choose 1 power on the equipped dial and 1 combat value on the equipped dial higher than this character’s same printed combat value. This character can use that power and modifies that combat value by +1 until your next turn or clicked.
064 Proselyte
[E]Entity Possession When Proselyte is KO’d or if you pay 25 points when building your force, equip this character to a friendly character and link it to that character’s dial.
EFFECT: This character has the Indigo Tribe keyword. At the beginning of your turn or after this character is clicked, you may choose 1 power on the equipped dial and 1 combat value on the equipped dial higher than this character’s same printed combat value. This character can use that power and modifies that combat value by +1 until your next turn or clicked.
065 Parallax
[E]Entity Possession When Parallax is KO’d or if you pay 25 points when building your force, equip this character to a friendly character and link it to that character’s dial.
EFFECT: This character has the Sinestro Corps keyword. At the beginning of your turn or after this character is clicked, you may choose 1 power on the equipped dial and 1 combat value on the equipped dial higher than this character’s same printed combat value. This character can use that power and modifies that combat value by +1 until your next turn or clicked.
066 Butcher
[E]Entity Possession When Butcher is KO’d or if you pay 25 points when building your force, equip this character to a friendly character and link it to that character’s dial.
EFFECT: This character has the Red Lantern Corps keyword. At the beginning of your turn or after this character is clicked, you may choose 1 power on the equipped dial and 1 combat value on the equipped dial higher than this character’s same printed combat value. This character can use that power and modifies that combat value by +1 until your next turn or clicked.
067 Adara
[E]Entity Possession When Adara is KO’d or if you pay 25 points when building your force, equip this character to a friendly character and link it to that character’s dial.
EFFECT: This character has the Blue Lantern Corps keyword. At the beginning of your turn or after this character is clicked, you may choose 1 power on the equipped dial and 1 combat value on the equipped dial higher than this character’s same printed combat value. This character can use that power and modifies that combat value by +1 until your next turn or clicked.
068 Predator
[E]Entity Possession When Predator is KO’d or if you pay 25 points when building your force, equip this character to a friendly character and link it to that character’s dial.
EFFECT: This character has the Star Sapphire keyword. At the beginning of your turn or after this character is clicked, you may choose 1 power on the equipped dial and 1 combat value on the equipped dial higher than this character’s same printed combat value. This character can use that power and modifies that combat value by +1 until your next turn or clicked.
Sniper Rifle (all colors)
[E]This character’s range value becomes 10 (before any other replacement values).
Source Link: https://win.wizkids.com/bb/viewtopic.ph ... =70#p24323