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#009 Hulkling
[E]The keyword “Skrull” is “Skrulls”.
#021 Toro
[E]Firewall reads: “If all six hindering terrain markers…”
#023 Lionheart
[E]The keyword “Captain Britain Corps.” is “Captain Britain Corps”.
#029 Taskmaster
[E]Better You Than Me is a defense power, not a damage power.
#030 Iron Lad
[E]The keyword “Armored” is “Armor”.
#032 Red Skull
[E]The special power Cosmic Cube begins “The Red Skull can use Outwit, Perplex, and Probability Control.”
#036 Falcon
[E]When using Fly-By, if Falcon chooses to use the rest of his halved movement, and he starts the movement adjacent to a character from which he has not yet broken away this turn, he would need to roll break away normally.
#043 Molecule Man
[E]Molecular Destruction is an attack power, not a speed power. Molecular Destruction’s rule text replaces “Once per turn…” with “Once during Molecule Man’s turn…”
[E]Option 1 of Molecular Destruction reads: "(1) Remove any target object (including an object held by a character) from the game."
#047 Wiccan
[E]Group Teleportation says “…When he uses this power, he can use the Carry ability to carry up to three friendly characters….”
#049 Two-Gun Kid
[E]Fanfire’s rule text replaces “two separate close combat attacks” with “two separate ranged combat attacks”
#050 Winter Soldier
[E]Ruthless Ally’s rule text replaces “unpreventable damage” with “unavoidable damage”.
#052 Citizen V
[E]The character card has Charge listed on it.
#055 Hulk
[E]Toughness is a defense power, not a damage power. Hulk Gonna Tear Your Head Off is a damage power marked with the [Giant] symbol.
#057 Scarlet Witch
[E]This character possesses instead of .
#060 Cap and Bucky
[E]Qualifying Name OR Qualifying Real Name
Captain America Steve Rogers
Bucky Barnes James Buchanan Barnes
#102 Firelord
[E]This character has Toughness on slots 4, 5, and 6.
[E]This character has Energy Shield/Deflection on slots 7, 8, and 9.