Unit
6 running shot |
6 running shot |
6 sidestep |
6 sidestep |
10 phasing/teleport |
10 phasing/teleport |
10 phasing/teleport |
KO |
KO |
KO |
KO |
KO |
|
11 penetrating/psychic blast |
11 penetrating/psychic blast |
10 precision strike |
10 precision strike |
10 incapacitate |
10 incapacitate |
10 incapacitate |
KO |
KO |
KO |
KO |
KO |
|
18 energy shield/deflection |
18 energy shield/deflection |
17 super senses |
17 super senses |
18 invulnerability |
18 invulnerability |
18 invulnerability |
KO |
KO |
KO |
KO |
KO |
|
3 probability control |
3 probability control |
3 perplex |
3 perplex |
3 outwit |
3 outwit |
3 outwit |
KO |
KO |
KO |
KO |
KO |
|
slot | 1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
Title Character Abilities:
When Kang, The Conqueror is KO'd, at the end of each opposing player's turn, that player rolls a d6. [4-6]: That player may remove an action token from one of their characters.
(+1) You Are Watching History Being Made! FREE: Generate a Time Portal marker in a square within range and line of fire.
(-1) Time and Time Again FREE: Place Kang, The Conqueror in an unoccupied square within range that has a Time Portal marker and then heal him 1 click.
(-X) Kang Wars X is any number up to the number of unoccupied Time Portal markers on the map. FREE: Place Kang, The Conqueror in an unoccupied square with a Time Portal marker then give him a CLOSE or RANGE action as FREE -or- make an attack. After resolutions, remove that marker. Kang, The Conqueror may be given this FREE action up to X times.*
Starting Plot Points: 0