Unit

AN044 Mongul
Rarity: Rare
Single Base
8
No Affiliation
176 points
10
10
10
running shot
10
running shot
10
running shot
8
8
8
8
KO
KO
KO
11
special
10
special
10
special
10
special
9
incapacitate
9
incapacitate
9
incapacitate
9
pulse wave
9
pulse wave
KO
KO
KO
18
impervious
18
impervious
17
invulnerability
17
invulnerability
17
invulnerability
16
toughness
16
toughness
16
toughness
16
toughness
KO
KO
KO
4
special
4
special
4
special
4
3
3
3
3
2
KO
KO
KO
slot
1
2
3
4
5
6
7
8
9
10
11
12
Keywords: Brute , Ruler , Sinestro Corps

Dimensional Inversion Cube:
Mongul can use Phasing/Teleport. Opposing characters using Phasing/Teleport take 1 unavoidable damage after using it.
Eight Yellow Power Rings:
Mongul can use Penetrating/Psychic Blast and Telekinesis.
Fight For Leadership:
Mongul can use Leadership. When rolling a d6 for Leadership, if he rolls a 6, you may remove one action token from any character with the Sinestro Corps keyword. If he rolls a 1, deal 1 unaviodable damage to any character with the Sinestro Corps keyword.

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