Unit

DP017 Vamp
Rarity: Uncommon
Single Base
5
No Affiliation
78 points
8
running shot
8
running shot
8
stealth
7
stealth
7
sidestep
7
sidestep
KO
KO
KO
KO
KO
KO
10
special
10
special
9
special
9
special
9
pulse wave
8
pulse wave
KO
KO
KO
KO
KO
KO
17
energy shield/deflection
16
energy shield/deflection
16
combat reflexes
15
combat reflexes
16
combat reflexes
15
combat reflexes
KO
KO
KO
KO
KO
KO
3
3
outwit
2
outwit
2
outwit
2
close combat expert
2
close combat expert
KO
KO
KO
KO
KO
KO
slot
1
2
3
4
5
6
7
8
9
10
11
12
Keywords: S.H.I.E.L.D. , Spy

Vamp/Animus:
When Vamp heals or takes damage and actions resolve, you may replace her with DP #016 Animus on the same click number. That character can use Shape Change until your next turn, even if this ability is lost.
Absorbo-Belt:
Give Vamp a free action and choose a character within 5 squares. Until your next turn, Vamp can use the standard powers that character possesses as long as they are within 5 squares.

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