Unit
FL020 Mirror Master
5 

80 points
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10 special |
9 special |
8 mind control |
6 special |
6 special |
KO flying leap |
10 special |
9 special |
KO |
KO |
KO |
KO |
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10 precision strike |
9 precision strike |
10 incapacitate |
9 precision strike |
9 precision strike |
KO |
10 precision strike |
9 precision strike |
KO |
KO |
KO |
KO |
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17 super senses |
17 super senses |
17 barrier |
16 willpower |
16 willpower |
KO |
17 super senses |
17 super senses |
KO |
KO |
KO |
KO |
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2 special |
2 special |
3 probability control |
2 shape change |
2 shape change |
KO |
2 special |
2 special |
KO |
KO |
KO |
KO |
| slot | 1 |
2 |
3 |
4 |
5 |
6 |
1 |
2 |
9 |
10 |
11 |
12 |
Keywords:
Assassin
, Injustice Gang
, Injustice League
, Rogues
, Secret Society of Super-Villains
Mirrored Duplicates: The first copy of Mirror Master on your force costs 80 points and begins the game on the click #1 that appears after a (red) KO click. Additional copies of this character on your force cost 30 points each and begin the game on the click #1 that appears after the (orange) KO click. Mirror Master is considered 80 points for all game effects except victory points.
Mirror Duplicates: Give Mirror Master a power action. You may place this character and any other friendly
Hall of Mirrors: Mirror Master can use Shape Change. If no other friendly character name Mirror Master has used Perplex this turn, Mirror Master can use Perplex.



