Unit
IH019 Black Tarantula
6
No Affiliation
88 points
9 running shot |
8 running shot |
8 charge |
7 charge |
7 special |
7 special |
6 |
KO |
KO |
KO |
KO |
KO |
|
10 |
9 |
10 blades/claws/fangs |
11 blades/claws/fangs |
10 |
9 |
8 penetrating/psychic blast |
KO |
KO |
KO |
KO |
KO |
|
17 invulnerability |
16 toughness |
16 toughness |
17 super senses |
16 super senses |
16 regeneration |
15 regeneration |
KO |
KO |
KO |
KO |
KO |
|
3 |
2 support |
3 |
2 support |
3 |
2 support |
2 |
KO |
KO |
KO |
KO |
KO |
|
slot | 1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
Keywords:
Martial Artist
, Mystical
, The Hand
Many Arms of the Black Tarantula:
Give Black Tarantula a double power action. Give him a close combat action as a free action and he may use Blades/Claws/Fangs. After that action resolves, he may automatically break away and move up to 2 squares and then may make a ranged combat attack.