Unit

JL100 Starro the Conqueror
Rarity: Limited Edition
Single Base
12
Quintessence
1000 points
8
special
7
special
7
special
6
special
6
special
6
special
6
special
6
special
5
special
5
special
5
special
5
special
5
special
5
special
5
special
4
special
4
special
4
special
4
special
3
special
3
special
3
special
3
special
3
special
3
special
KO
13
penetrating/psychic blast
12
penetrating/psychic blast
12
penetrating/psychic blast
11
penetrating/psychic blast
10
penetrating/psychic blast
11
penetrating/psychic blast
11
energy explosion
12
energy explosion
12
energy explosion
11
energy explosion
11
pulse wave
10
pulse wave
10
pulse wave
9
penetrating/psychic blast
10
penetrating/psychic blast
10
penetrating/psychic blast
9
penetrating/psychic blast
9
penetrating/psychic blast
8
penetrating/psychic blast
9
penetrating/psychic blast
9
pulse wave
8
pulse wave
8
pulse wave
7
pulse wave
7
pulse wave
KO
18
impervious
18
impervious
18
impervious
18
impervious
18
invulnerability
18
invulnerability
17
invulnerability
17
invulnerability
17
invulnerability
17
special
17
special
17
special
16
special
16
special
16
special
16
special
16
special
16
special
15
special
15
special
15
special
15
special
15
special
15
special
15
special
KO
6
outwit
6
outwit
6
outwit
6
outwit
5
outwit
5
outwit
5
outwit
5
outwit
5
outwit
4
outwit
4
4
4
4
4
4
4
4
3
3
3
3
3
3
3
KO
slot
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
Keywords: Animal , Psychic , Ruler
Real Name: Starro

Domination:
Starro can use Mind Control. When using Mind Control to attack a target, modify Starro's attack value by +1 for each Starrophyte that is 6 or fewer squares from the target and that also has a clear line of fire to the target. Starro doesn't take damage due to the point value of the target or targets when it uses Mind Control.
Alien Starfish:
Starro can use Toughness. At the end of your turn, you can roll a d6. At this time, you can also remove from the battlefield any number of Starrophyte tokens that are 6 or fewer squares from Starro to which Starro has a clear line of fire; add 1 to the d6 result for each removed Starrophyte. Then heal Starro of damage equal to the result.
Multiattack:
Starro has the Multiattack ability, as explained in the HeroClix rulebook.
Fragmentation:
Once per turn, as a free action (though not during another action) Starro can roll a s6 and subtract 2 from the result. The minimum result depends on Starro's power level. At Invader level, the minimum result is 1; at Dominator level, the minimum result is 2; and at the Conqueror level, the minimum result is 3. Place a number of Starrophyte tokens equal to the result in unoccupied squares 4 or fewer squares from Starro or another Starrophyte to which Starro or that other Starrophyte has a clear line of fire; tokens are placed one at a time.

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