Unit

SFSM013 Stilt-Man
Rarity: Common
Single Base
0
Sinister Syndicate
50 points
10
force blast
10
force blast
9
force blast
9
force blast
KO
KO
KO
KO
KO
KO
KO
KO
10
quake
10
quake
9
quake
9
quake
KO
KO
KO
KO
KO
KO
KO
KO
17
toughness
17
toughness
16
toughness
16
toughness
KO
KO
KO
KO
KO
KO
KO
KO
3
special
3
special
3
special
3
special
KO
KO
KO
KO
KO
KO
KO
KO
slot
1
2
3
4
5
6
7
8
9
10
11
12
Keywords: Armor , Pro-Registration , Sinister Syndicate
Real Name: Wilbur Day
Extendable Legs Stilt-Man is added to your force with one Leg Extension and you may increase his point value by 5 for each addition Leg Extension you add. During the game, if Stilt-Man has 2 Leg Extensions, he has ; if he has 4 or more, he has  instead.

I Know This May Sound Funny... But I Can't Feel My Legs Whenever Stilt-Man would take damage from an attack, you may instead remove a Leg Extension and roll a d6 that can't be rerolled.
[1 - 3]: Deal him 1 unavoidable damage.

Colossal Retaliation: Hydraulic Leg Smash If Stilt-Man has 
, you may give him a free action and choose an opposing character that attacked Stilt-Man or damaged a friendly character since your last turn. Place Stilt-Man such that he can make a close attack targeting the chosen character, then do so.

Login

Quick Search

Seperate terms with "|" to search multiple terms

© 2024 ClixNexus - All Rights Reserved.