Unit

SMWW019A Superman II
Rarity: Uncommon
Single Base
6
Superman Ally
150 points
10
running shot
9
charge
9
charge
10
hypersonic speed
10
hypersonic speed
11
charge
11
charge
12
charge
KO
KO
KO
KO
12
special
11
special
11
special
11
super strength
10
super strength
10
super strength
10
super strength
11
super strength
KO
KO
KO
KO
17
impervious
17
invulnerability
17
invulnerability
17
invulnerability
17
invulnerability
17
toughness
17
toughness
16
toughness
KO
KO
KO
KO
2
outwit
2
outwit
2
outwit
3
perplex
3
perplex
4
battle fury
4
battle fury
5
battle fury
KO
KO
KO
KO
slot
1
2
3
4
5
6
7
8
9
10
11
12
Keywords: Kryptonian , Wonders of the World
Real Name: Val-Zod
Wait, That's Not Superman... If Superman II is on your sideline when your opponent's force is revealed and your force includes a character named Superman or Superboy of an equal or higher point value, you may replace that character with Superman II. If you do, Superman II begins the game with an action token.

Pacifist Ideals Superman II can use Incapacitate. When he uses it as a close combat action and hits, after actions resolve he can use it again as a free action targeting the same character. Characters hit by his Incapacitate can't ignore pushing damage this turn.

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