Unit
SMWW041B Superman Red
6
Superman Ally
175 points
11 charge |
10 sidestep |
9 sidestep |
9 charge |
11 hypersonic speed |
10 hypersonic speed |
10 hypersonic speed |
9 sidestep |
KO |
KO |
KO |
KO |
|
11 pulse wave |
10 pulse wave |
10 pulse wave |
10 pulse wave |
10 steal energy |
10 steal energy |
9 steal energy |
9 |
KO |
KO |
KO |
KO |
|
18 impervious |
18 impervious |
17 impervious |
17 impervious |
17 super senses |
17 super senses |
16 regeneration |
16 regeneration |
KO |
KO |
KO |
KO |
|
4 enhanchment |
3 probability control |
3 probability control |
3 enhanchment |
4 probability control |
3 probability control |
3 |
2 |
KO |
KO |
KO |
KO |
|
slot | 1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
Keywords:
Kryptonian
, Metropolis
Real Name: Clark Kent
Wait, That's Not Superman... If Superman Red is on your sideline when your opponent's force is revealed and your force includes a character named Superman or Superboy of an equal or higher point value, you may replace that character with Superman Red. If you do, Superman Red begins the game with an action token. If you also have SMWW 041a Superman Blue on your sideline, you may instead replace the chosen character of points equal to or higher than their combined points with both of them.
Blue Energy Absoption and Release Superman Red can use Force Blast. Superman Red and adjacent friendly characters ignore damage dealt by Energy Explosion.
Blue Energy Absoption and Release Superman Red can use Force Blast. Superman Red and adjacent friendly characters ignore damage dealt by Energy Explosion.