Unit
SMWW061 Batman
4
No Affiliation
55 points
8 special |
8 special |
8 special |
7 charge |
7 charge |
7 charge |
KO |
KO |
KO |
KO |
KO |
KO |
|
10 smoke cloud |
9 smoke cloud |
9 smoke cloud |
10 blades/claws/fangs |
10 blades/claws/fangs |
9 blades/claws/fangs |
KO |
KO |
KO |
KO |
KO |
KO |
|
17 energy shield/deflection |
17 energy shield/deflection |
17 energy shield/deflection |
16 combat reflexes |
16 combat reflexes |
16 combat reflexes |
KO |
KO |
KO |
KO |
KO |
KO |
|
2 shape change |
2 shape change |
2 shape change |
1 special |
1 special |
1 special |
KO |
KO |
KO |
KO |
KO |
KO |
|
slot | 1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
Keywords:
Red Son
, Spy
Real Name: Unknown
He's a Walking Dead Man Improved Movement: Elevated
Bombs Planted Everywhere Each time an opposing character destroys an object or printed blocking terrain or KO's a friendly character of 25 points or more, after actions resolve roll a d6. On a roll of 5 - 6, deal that opposing character 1 penetrating damage.
Anarchy in Black Batman can use Sidestep and Stealth.
Red Sun Lights Batman can use Outwit. When he does, you may counter any number of powers that character possesses.
Bombs Planted Everywhere Each time an opposing character destroys an object or printed blocking terrain or KO's a friendly character of 25 points or more, after actions resolve roll a d6. On a roll of 5 - 6, deal that opposing character 1 penetrating damage.
Anarchy in Black Batman can use Sidestep and Stealth.
Red Sun Lights Batman can use Outwit. When he does, you may counter any number of powers that character possesses.