Unit
WOL023 Mongul
7
No Affiliation
165 points
12 charge |
11 charge |
10 |
9 |
9 |
9 charge |
8 flurry |
8 flurry |
KO |
KO |
KO |
KO |
|
11 super strength |
11 special |
12 special |
12 special |
11 special |
10 super strength |
10 super strength |
9 super strength |
KO |
KO |
KO |
KO |
|
18 impervious |
18 impervious |
17 invulnerability |
17 invulnerability |
17 toughness |
17 toughness |
16 toughness |
16 |
KO |
KO |
KO |
KO |
|
4 special |
4 special |
3 close combat expert |
3 close combat expert |
3 close combat expert |
2 close combat expert |
3 special |
2 |
KO |
KO |
KO |
KO |
|
slot | 1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
Keywords:
Brute
, Ruler
, Sinestro Corps
Thrall of the Black Mercy:
When a character with a Black Mercy token would have one or more action tokens removed, remove the Black Mercy token instead. Give Mongul a free action and make a close or ranged combat attack targeting an opposing character with a Black Mercy token regardless of range or line of fire, if he hasn't already attacked that character this turn.
Black Mercy's Bite:
Mongul can use Incapacitate. When he does, hit characters are also given a Black Mercy token if they don't have one already.
Fear: Hopeless:
Mongul can use Perplex, but only to decrease combat values. When he does, also modify the target's attack value by -1 until your next turn.