Unit

WXM050 Mojo
Rarity: Super Rare
Single Base
7
Minions of Doom
140 points
6
special
6
special
6
special
6
special
8
phasing/teleport
8
phasing/teleport
8
phasing/teleport
8
phasing/teleport
KO
KO
KO
KO
11
telekinesis
11
penetrating/psychic blast
10
penetrating/psychic blast
10
penetrating/psychic blast
9
pulse wave
9
pulse wave
9
steal energy
9
steal energy
KO
KO
KO
KO
17
energy shield/deflection
18
energy shield/deflection
17
energy shield/deflection
17
energy shield/deflection
17
super senses
16
super senses
16
super senses
16
super senses
KO
KO
KO
KO
3
enhanchment
3
probability control
3
probability control
3
probability control
3
probability control
3
perplex
3
perplex
3
perplex
KO
KO
KO
KO
slot
1
2
3
4
5
6
7
8
9
10
11
12
Keywords: Celebrity , Mojoverse , Monster , Mystical , Ruler

X-Babies:
Whan an opposing character targets Mojo with an attack and misses, modify that character's damage value by -2 until after they next hit an opposing character with an attack.
Everyone, Places on the Set:
Give Mojo a free action and choose an opposing character within range and line of fire. That character can't move adjacent to Mojo or into either the row or column Mojo occupies until your next turn. This power can't be ignored.
Smile! You're on Camera:
Other characters with the Celebrity keyword modify their attack values by +1. Opposing characters that aren't within Mojo's range and line of fire modify their attack values by -1.

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