Unit

XRF055 Blackheart
Rarity: Super Rare
Single Base
7
Mystics
150 points
11
running shot
11
running shot
10
phasing/teleport
10
phasing/teleport
10
running shot
9
flurry
9
flurry
9
running shot
KO
KO
KO
KO
12
energy explosion
11
energy explosion
11
poison
11
poison
11
energy explosion
11
blades/claws/fangs
11
blades/claws/fangs
11
poison
KO
KO
KO
KO
18
impervious
18
impervious
17
invulnerability
17
invulnerability
18
toughness
17
toughness
17
special
18
special
KO
KO
KO
KO
4
outwit
4
probability control
3
outwit
3
probability control
3
probability control
3
outwit
3
outwit
3
probability control
KO
KO
KO
KO
slot
1
2
3
4
5
6
7
8
9
10
11
12
Keywords: Deity , Hellfire Club , Monster , Mystical , Ruler
Real Name: Blackheart

PUTTING THE HELL IN HELLFIRE CLUB Leadership. When Blackheart uses it and succeeds, you may instead generate a  #006 Hellfire Club Guard on click #1. // POWER: Turn all friendly  #006 Hellfire Club Guards to click #9.  

HEART OF DARKNESS If a character has been KO'd since your last turn, Blackheart deals penetrating damage. // FREE: Once per turn for all characters with this trait, KO a friendly  #006 Hellfire Club Guard. If you did, remove all action tokens from Blackheart, heal him 1 click, and after resolutions he can use either Charge or Running Shot as FREE. 

 THE PRINCE OF HELL STOP. Mastermind. Blackheart has . When this click is first revealed, generate a  #006 Hellfire Club Guard.

SIGNIFICANT APPEARANCE: DAREDEVIL #270 (1989) 

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