Unit
XoS051 Wiz-Kid
6


45 points
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8 phasing/teleport |
8 phasing/teleport |
8 phasing/teleport |
8 phasing/teleport |
8 phasing/teleport |
KO |
KO |
KO |
KO |
KO |
KO |
KO |
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9 special |
9 special |
9 special |
9 special |
9 special |
KO |
KO |
KO |
KO |
KO |
KO |
KO |
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18 energy shield/deflection |
17 energy shield/deflection |
17 energy shield/deflection |
17 energy shield/deflection |
18 energy shield/deflection |
KO |
KO |
KO |
KO |
KO |
KO |
KO |
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1 special |
1 enhanchment |
1 outwit |
1 perplex |
1 special |
KO |
KO |
KO |
KO |
KO |
KO |
KO |
slot | 1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
Keywords:
Armor
, Robot
, S.W.O.R.D.
, Scientist
, X-Factor
, X-Men
Real Name: Takeshi Matsuya
BUILT FOR ONE ONLY [PASSENGER]: 0. // At the beginning of your turn, you may place Wiz-Kid in an adjacent square.
MUTANT TECHNOPATH FREE: Choose an adjacent friendly character that has the Armor or Robot keyword and hasn't attacked this turn. This turn, Wiz-Kid replaces his attack and damage values with the printed attack and damage values of the chosen character, and the chosen character can't attack or be chosen for this effect by other characters.
NEED TIME TO RUN THE VARIABLES Enhancement, Outwit, Perplex.
SIGNIFICANT APPEARANCE: S.W.O.R.D. #1 (2020)