Unit
WCR014 Hope Summers
5
X-Men
70 points
8 charge |
8 flurry |
7 charge |
7 flurry |
6 sidestep |
6 sidestep |
KO |
KO |
KO |
KO |
KO |
KO |
|
11 precision strike |
10 |
10 precision strike |
10 |
10 |
9 |
KO |
KO |
KO |
KO |
KO |
KO |
|
18 super senses |
17 super senses |
17 super senses |
17 super senses |
16 combat reflexes |
16 combat reflexes |
KO |
KO |
KO |
KO |
KO |
KO |
|
3 perplex |
3 |
3 perplex |
3 |
2 exploit weakness |
2 exploit weakness |
KO |
KO |
KO |
KO |
KO |
KO |
|
slot | 1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
Keywords:
Future
, Generation X
, Phoenix Force
, Utopia
, X-Men
Real Name: Hope Summers
CYCLOPS WAS RIGHT At the beginning of the game, if Hope Summers is part of a Utopia themed team, replace this character card with their #014.1 character card.
MUTANT MESSIAH FREE: Choose an adjacent character. If the chosen character is adjacent, until your next turn Hope Summers can use the standard attack and damage powers that character can use. (Her powers can change if the chosen character's dial is clicked.)